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Template:DataMonsterGoblin Sword Master
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{{{{{format}}} |Name=Goblin Sword Master |Page=Goblin
|FieldLocations= |DungeonLocations=*Maiz Final Hit (Boss)
|HP=~1700 |CP=2400 |Defense=? |Protection=? |Speed=Normal |Element=None
|MeleeHits=6 |MeleeDamage=30-60 |RangedHits= |RangedDamage= |MagicHits= |MagicDamage= |ExplosiveHits= |ExplosiveDamage=
|Aggro=y |MultiAggro=y |AggroRange=Small |AggroSpeed=Slow
|EXP=? |Gold=? |DropEquip=*Longsword |DropMisc=*Arrow
|SkillSmash=y |SkillCounter=y |SkillDefense=y |SkillFinalHit=y
|Notes=*Getting caught in their combo will lead to certain death. Unlike the Goblin Swordsman, Goblin Sword Masters have the Final Hit skill and use it quite often. Be careful when attacking to not get double teamed. If Final Hit is used on you, use Emergency Escape Bombs as a last measure. |Advice=*Due to slow detection speed, you can drag one away from the others without getting teamed. Usually they will be loading Final Hit if standing still and loading a skill. Counterattack is the best option to avoid Final Hit, Firebolt also works wonders. }}