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Template:DataMonsterAscended Python
{{{{{format}}} |Name=Ascended Python |Page=Snake |Ext=png
|Mission=*Find Shamala
|MeleeHits=4 |Speed=Fast |AggroSpeed=Fast |AggroRange=Far |Aggro=y |MultiAggro=y |Element=None
|SkillDefense=y |SkillSmash=y |SkillFinalHit=y |SkillInstinctiveReaction=y
|AllDropMisc=None |AllDropEquip=None
|BasicHP=? |BasicMeleeDamage=10-30 |BasicDefense=? |BasicProtection= |BasicEXP=100 |BasicGold=0 |BasicCrit= |BasicCP=10000 |BasicDropMisc= |BasicDropEquip=
|IntermediateHP= |IntermediateMeleeDamage= |IntermediateDefense= |IntermediateProtection= |IntermediateEXP= |IntermediateGold= |IntermediateCrit= |IntermediateCP= |IntermediateDropMisc= |IntermediateDropEquip=
|AdvancedHP= |AdvancedMeleeDamage= |AdvancedDefense= |AdvancedProtection= |AdvancedEXP= |AdvancedGold= |AdvancedCrit= |AdvancedCP= |AdvancedDropMisc= |AdvancedDropEquip=
|HardHP= |HardMeleeDamage= |HardDefense= |HardProtection= |HardEXP= |HardGold= |HardCrit= |HardCP= |HardDropMisc= |HardDropEquip=
|Notes=*Tends to use Final Hit very often. |Advice=*Because the collision square is x2 bigger than the mesh, after performing counter the Python is in range for windmill. *Using firebolt is unadvised because of the size of the collision square. }}