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Talk:Skeleton
See the talk archive for older discussions. -- Angevon (Talk) 15:24, 6 March 2011 (UTC)
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Contents
Thread title | Replies | Last modified |
---|---|---|
Confused on metal skeletons.. | 6 | 00:33, 1 May 2012 |
Mana/Natural Sheild | 1 | 15:59, 9 July 2011 |
Pirate Skeleton Mini | 1 | 08:24, 6 March 2011 |
The notes say that Metal Skeletons switch to archery when hit with icebolt...
And then say that icebolt counter is a good idea.
Does anyone else see why that's problematic?
Ahaha! Its very problematic indeed, perhaps the notes should be revised then! Good Catch! XD
They don't always switch to archery when hit by icebolt, just that they might. That being said, if you see them switch, hit 'em with another icebolt. That should most likely cause them to run at you again with melee (which of course you then load counter).
Done, now it explains it in Basic Information at the top of the page and I also included how effective Fire is against Metal Skeletons (but that's not true for red because of their element).
Fire and ice are equally effective against metal skeletons since they're lightning element. Both are 150% damage, correct?
I've seen red skeletons let off a metallic sound and a blue flash, which means they probabaly either have one of the monster-one resistances. I'm not sure which one but I just now witnessed it while doing the Glasses Pouch RP for G1 in Rabbie Dungeon. Could someone look into this?
Oh yea Thats just Magic Deflector, Heavy standard, and Natural shield. Also note that if monsters or players uses defense with a shield it will ping and glow when being hit by magic or an arrow, similar to magic and natural.