Mabinogi World Wiki is brought to you by Coty C., 808idiotz, our other patrons, and contributors like you!!
Want to make the wiki better? Contribute towards getting larger projects done on our Patreon!

Editing a monster: Elsinore Ghost

You do not have permission to edit this page, for the following reasons:

  • The action you have requested is limited to users in one of the groups: Users, staff, Editors in Training, Decepticons, trusted.
  • You do not have permission to edit pages in the Page namespace.
  • Your username or IP address has been automatically blocked by MediaWiki. The reason given is:
    Your IP address is listed as an open proxy in the DNSBL used by Mabinogi World Wiki.
    • Start of block: 08:36, 5 November 2024
    • Expiration of block: infinite
    • Intended blockee: 3.22.217.45
    Your current IP address is 3.22.217.45. Please include all above details in any queries you make.

Top free text:


Monster info:

Monster type: Determines the style of the template. See here for more info.
Name:
File Extension: The file extension of the icon if it is not jpg
Image: Name of the image if its not the monster name
Family: Determines family page. E.g. 'Meek Bat' is under 'Bat'
Section: On the family page, under which section does this monster fall under? For example, we have "Cave" Bats.
Mainstream:
Is this a mainstream story boss?
Field boss:
Is this a Field Boss? Note: different to a Raid Boss


Basic Stats

Melee Hits: The number of melee hits this monster can perform. Leave blank if none.
Move Speed: The monsters approximate movement speed. See here for details.
Aggro:
Will this monster attack on sight?
Multi Aggro: Will more than 1 aggro at once? Specify the number if less than 6.
Aggro Range: How far is its detection range? See here for details.
Aggro Speed: How fast is its detection speed? See here for details.
Explosive Damage: The damage if the monster explodes. Leave blank if unknown.
Element: The element of the monster. Leave blank if unknown.-->


Skills

Heavy Stander: If this monster possess "Heavy Stander", enter the level of it. (Use 1 if you don't know)
Mana Deflector: If this monster possess "Mana Deflector", enter the level of it. (Use 1 if you don't know)
Natural Shield : If this monster possess "Natural Shield", enter the level of it. (Use 1 if you don't know)
Skills: A comma separated list of skills this monster possess. e.g 'Smash, Elf Ranged, Magnum Shot, Fireball, Life Drain, Chaincasting'


Misc Info

Equip Drops
(All Difficulties):
A bulleted list of equipment drops common between all difficulties.
E.g. *[[Mongo's Hat]]
Misc Drops
(All Difficulties):
A bulleted list of misc drops common between all difficulties.
E.g. *[[Common Leather]]
Missions: A comma separated list of Shadow/Theatre/Baltane missions, Sidhe type, or Alban floor.
Not used if monster type is Normal or Raid


Notes

Notes: A bulleted list of any notes/information regarding this monster
Advice: A bulleted list of any combat advice regarding this monster


Combat Stats
Melee Damage: The damage per hit, lower to upper, for this monster's melee hits. Blank for none
Ranged Damage: The damage, lower to upper, for this monster's ranged hits. Blank for none
Monster Critical: The critical % of the monster. Blank for unknown. '%' not required
CP: Combat power. For CP that stays relative to the player, use: -1 for Weakest, -2 for Weak, -3 for Similar, -4 for Strong, -5 for Awful, -6 for Boss

Monster difficulty

Locations/Dungeons Difficulty
A list of where the monster is found E.g. Dunbarton,Barri Basic
Leave blank if monster type is not Normal

Shadow Mission: Basic / Intermediate / Advanced / Hard / Elite / Lord
Alban: Basic / Intermediate / Advanced / Hard / Heroic
Sidhe: Beginner / Intermediate / Advanced
Bandit: Newbie / Rookie / Trained / Hardened / Veteran / Master

Health points: Combat power: Defense: Protection: Melee Damage: Ranged Damage: Monster Critical: Experience: Gold:
-

Drops

Drops Equipment List: Drops Misc List:
A bulleted list of any equippable items dropped by this difficulty.
Note: while Magic powder is technically an equippable, it fits more into the Misc. category.
A bulleted list of any non-equippable items dropped by this difficulty.

Locations/Dungeons Difficulty
A list of where the monster is found E.g. Dunbarton,Barri Basic
Leave blank if monster type is not Normal

Shadow Mission: Basic / Intermediate / Advanced / Hard / Elite / Lord
Alban: Basic / Intermediate / Advanced / Hard / Heroic
Sidhe: Beginner / Intermediate / Advanced
Bandit: Newbie / Rookie / Trained / Hardened / Veteran / Master

Health points: Combat power: Defense: Protection: Melee Damage: Ranged Damage: Monster Critical: Experience: Gold:
-

Drops

Drops Equipment List: Drops Misc List:
A bulleted list of any equippable items dropped by this difficulty.
Note: while Magic powder is technically an equippable, it fits more into the Misc. category.
A bulleted list of any non-equippable items dropped by this difficulty.

Locations/Dungeons Difficulty
A list of where the monster is found E.g. Dunbarton,Barri Basic
Leave blank if monster type is not Normal

Shadow Mission: Basic / Intermediate / Advanced / Hard / Elite / Lord
Alban: Basic / Intermediate / Advanced / Hard / Heroic
Sidhe: Beginner / Intermediate / Advanced
Bandit: Newbie / Rookie / Trained / Hardened / Veteran / Master

Health points: Combat power: Defense: Protection: Melee Damage: Ranged Damage: Monster Critical: Experience: Gold:
-

Drops

Drops Equipment List: Drops Misc List:
A bulleted list of any equippable items dropped by this difficulty.
Note: while Magic powder is technically an equippable, it fits more into the Misc. category.
A bulleted list of any non-equippable items dropped by this difficulty.

Locations/Dungeons Difficulty
A list of where the monster is found E.g. Dunbarton,Barri Basic
Leave blank if monster type is not Normal

Shadow Mission: Basic / Intermediate / Advanced / Hard / Elite / Lord
Alban: Basic / Intermediate / Advanced / Hard / Heroic
Sidhe: Beginner / Intermediate / Advanced
Bandit: Newbie / Rookie / Trained / Hardened / Veteran / Master

Health points: Combat power: Defense: Protection: Melee Damage: Ranged Damage: Monster Critical: Experience: Gold:
-

Drops

Drops Equipment List: Drops Misc List:
A bulleted list of any equippable items dropped by this difficulty.
Note: while Magic powder is technically an equippable, it fits more into the Misc. category.
A bulleted list of any non-equippable items dropped by this difficulty.

Add another

Free text:


Cancel