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Alban Knights Emblem

From Mabinogi World Wiki
For the similarly named symbol, see Alban Knight Emblem.

Description

Alban Knights Emblem.png
Rune of Body.png Rune of Ingenuity.png Rune of Mana.png Rune of Mind.png Rune of Sharpness.png
-Alban Emblem Totem-
Inventory icon of Alban Knights Emblem

2 × 2

This emblem represents the holy duty of the Alban Knights. It can be combined with other emblems of its kind to increase its power. Most veteran members carry theirs everywhere, claiming that it gives them untold powers. Right-click and click 'Activate' to apply the effects. (Can be stacked with other totems. Cannot be stacked with other Alban Knights Emblems.)

Methods to Obtain

Insert 10 Runes of one particular type into an Unadorned Alban Knights Emblem.

Synthesizing Alban Knights Emblems

  • To increase the power of an Alban Knights Emblem, a player can synthesize an Alban Knights Emblem with another Alban Knights Emblem.
  • To synthesize an Alban Knights Emblem with another, simply right click the Alban Knights Emblem you wish to use as a base emblem and select another emblem as a material emblem.
  • Synthesizing an emblem has a chance of increasing the base emblem's power based on the material emblem used. Failure destroys at least one of the emblems.
    • The material emblem will always be destroyed on a failure.
    • The base emblem will only be destroyed if it is already highly advanced. If you attempt to Synthesize an Alban Knights Emblem past level three for a particular stat it has the chance to be destroyed. This also applies when you attempt to add more than three categories to the emblem.
  • Stats must be the same category of Rune to increase the stat level, but they do not have to be the same stat.
  • An Alban Knights Emblem cannot be synthesized with a Commander's Emblem.
    • In addition, Alban Knights Emblems cannot be activated when Commander's Emblems are and vice versa.

Alban Knights Emblem Status Effects

A particular Alban Knights Emblem may boost a single stat in each of the 5 categories (Body, Ingenuity, Mana, Mind, and Sharpness)

Category Stat Level 1 2 3 4 5
Body Strength 5 10 15 20 25
Health 10 20 30 40 50
Defense 3 6 9 12 15
Ingenuity Intelligence 5 10 15 20 25
Dexterity 5 10 15 20 25
Critical 1 2 3 4 5
Mana Mana 10 20 30 40 50
Magic Defense 3 6 9 12 15
Magic Attack 5 10 15 20 25
Mind Will 5 10 15 20 25
Stamina 10 20 30 40 45
Luck 5 10 15 20 25
Sharpness Maximum Damage 5 10 15 20 25
Critical Damage 1 2 3 4 5
Balance 1 2 3 4 5