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CP Limit

The pull is unaffected by the CP of the enemies.

http://www.youtube.com/watch?v=PSnzRuwBhoQ

Kurodo (talk)15:03, 10 November 2012

What level mission is that? And what rank is your Crisis? Also, if possible, what's your CP?

Oh wait, nevermind. You pointed out your rank in the video.

 

Looks like... Their Method Elite, 5.4k CP Zombies. The guy's CP is 2k, which is right there in the video for a brief moment.

Infodude575 (talk)15:07, 10 November 2012
 

If its not CP... then what would it be?

Infodude575 (talk)15:17, 10 November 2012
 

I think it is the limit for "taunting" mobs. I haven't tested it though.

Kurodo (talk)15:22, 10 November 2012
 

Unfortunately I can't find anything about that unknown variable in Mabidata...

Infodude575 (talk)15:26, 10 November 2012
 

It's possible that it's an unused stat.

Kurodo (talk)15:30, 10 November 2012
 

Oh right. I forgot about this. It's called "Provoke Abilities". What can be interpreted from that...

 

O-o? What the fuck?

Infodude575 (talk)15:41, 10 November 2012
 

[1] Pulling the aggro of Master Bandits.

Please do not delete or change anything on the skill page regarding CP until this has been fully tested.

Kurodo (talk)19:04, 1 May 2013
 

It appears to be a glitch. The enemies will continue to attack until the puppet is desummoned.

Kurodo (talk)20:02, 1 May 2013
 

Is whats listed really the CP Limit? My Marionette pulls Hard Stone Golems which have like 6k CP and they forget all about me when I unsummon the marionette.

Infodude575 (talk)23:28, 14 May 2013
 

...we should trying something...a bit more extreme. Say around, metus's mobs....

 

r1 Crisis, used it against Nuadha (19998 CP). Still has aggro on me...hmm...too extreme?

 

20k is a bit extreme. Try something with 10k, like Basic Doppelganger.

Infodude575 (talk)21:52, 15 May 2013