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Food Items Template

Food Items Template

Stats of foods vary by food quality, not stars. For example, a Potato Croquette I made was 81 quality, which gave -22 dex and +31 luck. On the other hand, another of the same I made was 84 quality, which gave -23 dex and +32 luck. Both of which were four stars. So then, how are we supposed to fill out these templates if the star quantities do not necessarily correlated to star amount, but rather food quality which cannot be seen through legitimate means? Should we just take these rough amounts and leave them at that? I'm hesitating to fill out the templates.

Kapra - (Talk)18:34, 11 May 2014

Since most players cannot see the exact quality of dish and the number of stars is based on quality, simply leave stats as a range.

E.g., if 4 stars = 80~90 quality (not exact numbers) and 80 gives 10 luck and 90 gives 1000 luck, put 10~1000. Simple solution and reasonably simple to understand for most, if not all, people.

Just a suggestion.

Ikkisuki (talk)18:53, 11 May 2014

Or, if there's a formula to it and it can be regressed, then you can make one of those new javascript-based calculators that's been popping around the wiki. Make it so you can select a quality (and show the amount of stars next to it, or other way around) and it'll spew out the stat values of the food.

Ikkisuki (talk)18:55, 11 May 2014

If I remember correctly from when I was doing research on the food calculation formula the lowest values I could get were 50% of the max food stat with 1 star and 100% at 5 star.

Also Nexon posted the hidden quality to star rating relationship awhile ago in Nexon Q/A 5, Hope this info can be of some assistance in regressing the formula.

Laden (talk)04:00, 12 May 2014
 

Thanks, this is very helpful. Was it even possible to go below 0 quality back then?

Kapra - (Talk)01:04, 13 May 2014

To my knowledge no it is not possible to have below 0 quality which might explain why it was not possible to get 1 & 2 star foods before they changed the quality to star rating relationship.

Also I did manage to come up with a formula a while ago it was (MaxFoodStat * 0.5) + ((HiddenQuility/100) * MaxFoodStat * 0.5)

So if we used Truffle Pie as an example it gives 40 HP
5 star range would be (40 * 0.5) + ((95/100) * 40 * 0.5) = 39~40 HP
4 star range would be (40 * 0.5) + ((75/100) * 40 * 0.5) = 35~39 HP
3 star range would be (40 * 0.5) + ((55/100) * 40 * 0.5) = 31~35 HP
2 star range would be (40 * 0.5) + ((35/100) * 40 * 0.5) = 27~31 HP
1 star range would be (40 * 0.5) + ((0/100) * 40 * 0.5) = 20~27 HP

I never ran extensive tests on this formula and a lot of food data on the wiki uses the old star rating formula so I advice doing some tests yourself to check if it’s accurate.

Hope my research is of some assistance in making a food calculator.

Laden (talk)02:51, 14 May 2014
 
 
 

I'm liking your calculator idea. I'll try to map the qualities and stats of several dishes and see if I can find a formula, although that would take a lot of time.

So for now you suggest picking a random one of the multiple 4 star quality's numbers and putting them into the template? Should we like, have some sort of disclaimer that it might vary?

Kapra - (Talk)19:40, 11 May 2014

I was thinking something like how Artisan values are currently input.

Ikkisuki (talk)19:48, 11 May 2014
 

The lowest and highest values of a 4 star Potato Croquette so far I have seen is -22 dex and +31 luck, and -24 dex and +33 luck. So what you're suggesting is we input it was -22~24 and +31~33?

Kapra - (Talk)20:27, 11 May 2014

Yes, that was what I was suggesting. Unless a better idea or format comes up.

Ikkisuki (talk)20:31, 11 May 2014
 

Yes, that was what I was suggesting. Unless a better idea or format comes up.

Edit: Okay, I'm not even sure why this one came up twice. I only clicked it once...

Ikkisuki (talk)20:31, 11 May 2014