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Template:DataMonsterSkeleton

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Template:StyleMonster/doc

{{{{{format}}} |Name=Skeleton |Page=Skeleton |Ext=png

|FieldLocations=*Gairech Hill (Dragon Ruins) |DungeonLocations=*Rabbie Normal

|HP=250 |CP=1118 |Defense=2-3 |Protection=1 |Speed=Normal |Element=none

|MeleeHits=2 |MeleeDamage=30-85 |RangedHits= |RangedDamage= |MagicHits= |MagicDamage= |ExplosiveHits= |ExplosiveDamage=

|Aggro=y |MultiAggro=n |AggroRange=Medium |AggroSpeed=Slow

|EXP=195 |Gold=10-250 |DropEquip=*Weapons

|DropMisc=*Potions

|SkillSmash=y |SkillCounter=y |SkillDefense=y

|Notes=*Will sometimes stand still when using Defense.

    • Like all skeletons, it will only do this when it is in its circling range, otherwise they WILL walk towards you but they will never circle you in defense.
  • Can Smash for 200+ damage.

|Advice=*Windmill spamming is a good idea when dealing with any skeletons without any armor.

  • Another good idea is Range attacks, since they almost always run from the player.
  • Yet again, another idea is normal melee skill except when they are standing still, as they will very rarely (almost never) retaliate and attack first
  • Will multi aggro with normal Pirate Skeletons in Rundal Normal.

}}