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Talk:Tumble

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Contents

Thread titleRepliesLast modified
Position016:44, 6 June 2012
Tumble skill cancels810:22, 6 June 2012
Weapon Usage1512:11, 4 June 2012
Use Tumble while in battle218:22, 1 June 2012

Wouldn't it be similar to Dragon Dash Attack/Stampede, as in the user is still calculated in Position A during the animation before heading to Position B when it completes?

I just windmilled someone in the middle of a backflip animation away from me.

Infodude57516:44, 6 June 2012

Tumble skill cancels

I think we should make a small list of what skills can have their animation delay canceled by tumbling, similar to the one in Windmill that lists what skills can be used during the spinning animation. Anyone else thinks this is a good idea?

Pyroblade21:18, 3 June 2012

Maybe not on the tumble page (at least I wouldn't prefer it there) but definitely on the other skill pages I think would be great.

DANTE20XX21:20, 3 June 2012
 

I'm not sure what you mean by putting it on other skill pages? You mean add a line saying "this skill's animation can be canceled with tumble" to every applicable skill? That seems like it'd be rather tedious and difficult compared to simply listing all the skills that can be tumbled out of on the main Tumble page.

Pyroblade21:49, 3 June 2012
 

I concur, it's not like you'd go to, such as, Gold Strike's page and look for information on Tumble.

Pyro - (Talk)21:53, 3 June 2012
 

Um what does animation delay mean? And give a list, too.

Infodude57509:02, 4 June 2012
 

It's when you can charge a skill before the first one is done with the animation.

Pyro - (Talk)10:50, 4 June 2012
 

Not exactly, other Pyro (Nice name :D). It's more about being able to use another skill before the animation of whatever you're doing is finished. (As an example, using Assault slash on an enemy that's just been windmilled before you finish spinning) As for a list, It seems that pretty much all fighter and melee combat skills can be ani-canceled after the attack motion has been executed.

Pyroblade11:46, 4 June 2012
 

You can backflip in the middle of a breakdance spin? O-o

Infodude57515:09, 4 June 2012
 

Yep. Not exactly right as you Windmill but about 0.1-0.3 seconds after you use it.

Pyroblade10:22, 6 June 2012
 

Weapon Usage

I don't understand Nexon's logic.

How is it that you can Forward Roll with any weapon, but not Backflip? And that especially includes Bare Hands, which makes NO SENSE!

Infodude57509:19, 23 May 2012

True, but have you tried Back flipping while holding a pair of Morning stars? Or perhaps a Claymore?

Onionsong10:00, 23 May 2012

Then uh... how can you forward roll with them? I can hardly imagine that...

Infodude57514:33, 23 May 2012

It's a fighter skill; That should be reason enough. A lot of things in Mabi don't make sense, so there's no point really having this discussion just because you don't see how it can work in a game.

Yinato20:12, 23 May 2012
 

Yeah, and you can use most Combat Skills and most Magic Skills with any weapon?

Infodude57520:20, 23 May 2012
 

Magic and melee were around since beta, when things were more simple. You just pointed out exceptions. Now apply that to tumble and you just answered your own question. Does it make sense that you need a shield to charge? (excluding giants and reforges from this) Nope, but in real life, you could be butt-naked and charge at someone. Does it make sense that you can activate chain cylinder without having a cylinder equipped? Does it make sense that giants can't use bows/make bows that they can use? Again, the number of things that don't make sense in Mabi makes it a bit pointless to really question it.

Yinato10:34, 24 May 2012
 
 

Well it IS a fighter skill, is it not >>? I'm not sure if the other fighter skills require you to have knuckles equipped to use them, but it isn't out of the question to expect a few of those skills will need them.

Oh btw, it's a lot easier to roll forward than to do a backflip o-o...

Yinato14:11, 23 May 2012
 

I don't feel like explaining it, but it is possible to do a backflip with a claymore, considering if you have the upper body strength. but I don't think that matters...as for forward rolling, it's just a bit hard but upper body strength is taken into consideration once more...

aside all of this, I believe the whole thing is based on speed.Fighter destiny is about being light on equipment and having barely anything to use as weapons other than barehands/knuckles.

S•A•R•I•A16:56, 23 May 2012
 

You realize bare hands is not classified as a knuckle and therefore not taken into account into fighter skills?

Still, Tumble is like an Evasion, only reverse. I don't see why it has to be limited...

Infodude57519:36, 23 May 2012
 

oh ya....pfft I goofed lol...

S•A•R•I•A21:32, 23 May 2012
 

And there's also the speed increase. A) Is it additive or multiplicative and B) Is it constant, or do you need knuckles equipped for the extra speed, because if so, then it really makes no sense.

Onionsong13:44, 27 May 2012
 

Actually I was a little confused on what the speed increase really was. I ASSUME it's just a speed increase similar to using demi that lasts a few seconds, but a friend of mine thought that maybe it just made your tumble faster instead. *shrug*

DANTE20XX15:47, 27 May 2012
 

Turns out it's the speed at which you tumble, not your actual movement speed. :S

Onionsong10:41, 2 June 2012
 

So by that you mean the tumble executes and finishes faster?

Pyroblade11:49, 4 June 2012
 

Yeah. It says "Tumble Speed +x%" where x is the bonus based on rank, not "Movement Speed +x%". Plus I, as a Giant, am not faster than any Elves at all.

Onionsong12:03, 4 June 2012
 

It makes more sense if it was tumble speed than movement speed. The higher the rank, the farther you'll tumble and the faster you'll do it. I'm going to guess that the tumble speed increase is to compensate for the extra distance your character covers as you rank it, or somewhere along those lines.

Yinato12:11, 4 June 2012
 

Use Tumble while in battle

What does that mean? I don't think you can backflip in harm's way.

Also, wouldn't it fulfill if you're just in combat mode?

Infodude57516:47, 1 June 2012

Probably means to use it after attacking, like pummel.

Onionsong18:14, 1 June 2012
 

Just being in combat mode does not fulfill this requirement, but it'll still work even if the monster is dead. I've been training on the mongoose at Qilla.

Pantakeea18:22, 1 June 2012