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Talk:Control of Darkness

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Success Rate with +Cp

Can anyone confirm that using Red/Black scar enchants improve success rate? I've been getting mixed answers, and I've tried it myself and found no improvement. ~ Ragingfury

I've been testing it as well and have also found no improvement in success rate. Still have yet to find a proper formula to accurately gage how successful I would be on certain mobs. There may be a "Taming Resistance" factor involved however ~ Kingofrunes

skill cancelation

does the skill get canceled upon cancelation of dark knoght transformation? can it be used on multiple monsters simultaneously? can another dark knight take controll of a monster that is currently under controll?Sozen Cratos Focker 10:18, 7 July 2008 (PDT)

The limit on monsters controlled for lower ranks seems to be 4. They seem to run away/disappear after that number is reached.

The skill is canceled once you are out of dark knight. Another DK cannot control another DK's mobs. --Sinnoaria 00:39, 1 December 2008 (UTC)


skill ranks

Has anyone confirmed the results of ranking the skill? I'd like to know if it's actually worth the levels before I start working on it.--Erwing 06:13, 8 December 2008 (UTC)

well, my frend with rank c says he got the sucubus on first try, it took me 40 at rank f--Sozen Cratos Focker 05:29, 26 April 2009 (UTC)
Your friend has higher CP, apparently. Your cp must be really low if it took you 40. --Kevin (Talk‧) 05:32, 26 April 2009 (UTC)
we both had around 700cp at the time we did it--Sozen Cratos Focker 05:51, 26 April 2009 (UTC)

Wild mounts

Hey is it possible to control animals (ie Wild Ostriches, Mustangs, Dogs, etc) and do they act like a normal pet or do they have to use a Pet AI in order to attack? ~ Shadowboy132

Seduced a Succubus

Don't have time to correct it, but the seduced a succ title can also be gained with magic music taming. -Fracture

Are your sure? The huge debates on forums all over the place, say that Magic Music Taming can only be done on animals. Since the Succubus is technically not an animal it would not work. This is becoming a "Pics or it didn't happen" situation.--Trickybomb 18:13, 19 March 2009 (UTC)
If that were true then Animal Taming would not work either, since it says "Animal" Taming. but it does work, and I'm willing to bet Magical Music does too. --Dysprosium 15:41, 31 March 2009 (UTC)
I think it doesn't make sense for magical music not to work for it. the dungeon is very closely tied to music. the requirements for the seal stone in front of it, are music skill ranks!--Sozen Cratos Focker 05:48, 26 April 2009 (UTC)
No, Math dungeon is the music one. Rabbie, where succubus is, was the "reach level 35+" one. ---Angevon 03:57, 29 April 2009 (UTC)
The Magical Taming Music & Animal Taming are both strictly for animals. There's no other method. —Preceding unsigned comment added by Kaillera (talkcontribs) . Please always sign your comments with the Signature.png button or by typing ~~~~!
oh, then nevermind.--Sozen Cratos Focker 04:17, 29 April 2009 (UTC)
Incorrect, a friend, who is an Elf has obtained the title through Animal Taming. As well, as a friend had the title, while a paladin before G7 came out. He claimed it was magic music as well. Sampapa 3:39, 9 January 2009

Success Rate

Does anyone know the formula for success rate? Or if one even exists? Sogard6 23:46, 30 March 2009 (UTC)

No, but I was told that the more CP vs Enemy CP you have , the greater the chance. --Kevin (•Talk•) 02:15, 31 March 2009 (UTC)


Un-Controllable Monsters

I think that these monsters CAN be controlled, it's just extremely difficult due to their cp. -- Ladywinter 23:01, 10 April 2009 (UTC)

You cant really control Ghost Armor because there is never an apperance with them when you get the chance to go Dark Knight.
Nightmare Humanoid is controllable, in Red Gem Albey. --Kaillera 02:42, 28 April 2009 (UTC)
I don't think field bosses in general can be affected by control of darkness. --Tsukuyomai
Depends on the Field Boss. If it's a Goblin Bandit, the answer is yes, because I have been successful in taming a Goblin Bandit. But for a Dragon, nope. Not possible as a message will pop up saying you can't tame this monster at all. --Kingofrunes

ai limitations

does anybody have it at a high rank? im wondering if higher ranks make your choises for AI less limited--Sozen Cratos Focker 07:40, 26 April 2009 (UTC)

I have mine at Rank 3, I'll test this later when I get time --Kingofrunes
Okay, just tamed some bears and I was able to see and pick all the AI's that I have available to all my other pets. --Kingofrunes

Control of Darkness Success Formula FOUND?

After mustering around with forumlas, I have finally concluded a 'reasonable' one. The formula that I believe is:

(10 + (Rank of Skill * 5)) / Enemy's CP * Player's CP.

Black Succubus has 1610 CP Player has rank F CoD and 600 CP Success rate is roughly: 5.59%

This makes sense, because out of 20 scroll, you're likely to get one success at rank F. --Kaillera 02:20, 28 April 2009 (UTC)

I remember it back then it still wasn't easy to catch a gray fox from bots at rank F just to add. --Kaillera 02:39, 28 April 2009 (UTC)
Okay I tested my formula on a wider range of mobs, Ciar Intermediate for Four mainly. I have rank B CoD and 961 CP. The Black Snakes (25%) and Burgundy Laghos(22ish%) with my formula were above. Out of 10 scrolls, I nabbed 2 Laghos and 1 Black Snake. Maybe my forumla isn't far off from the actual one. --Kaillera 03:10, 28 April 2009 (UTC)
when i was going for succubus title, i had ~700 cp and a black scar(+1k cp) longbow equipped, meaning my success rate was either~6.5% or ~15.8% according to that formula depending on weather cp enchants affect it, but it took me exactly 40 tries to do it, so either i'm extremely unlucky, or the formula needs a bit more work.--Sozen Cratos Focker 04:07, 28 April 2009 (UTC)
You indeed have 15.8%, however that doesn't exactly mean you WILL get it after 6~7 tries. It's the same as picking bloody herbs at rank f. You may be picking it 80 times before you empty the patch.--Kaillera 04:20, 28 April 2009 (UTC)

I think distance from the monster may have some effect on success rate. When i got the seduced a succubus title, i stood at the farthest possible distance the skill could work from till i was out of scrolls, then ran up to her cause i planned to kill it if the last failed, and used the last one within mele attack range of her, and it worked on that try.

When i did the ruari rp where you start with several dozen stacks of scrolls(i think it's either 300 or 600 scrolls), and have your control of darkness at a higher rank than f(forgot exact rank), i spent about 10 scrolls on gorgons from max distance, and possessed one when it noticed me while i was loading the skill and was running at me, it's distance from me when it worked was about the range of a rank1 windmill(human).

at the boss room of the ruari rp, i lured one ogre out and let it kill me so i could have it stuck against the wall in the next room(to stop it from moving) then proceeded to waste scrolls on it. when i was down to about 30 scrolls, i moved closet, to about half the range of icebolt, and successfully posessed it about 15 tries later. after that i started fighting the others with is and trying to possess them while they were distracted by the one already posesed. one of them died before i could posess it, but i got the other 3 with 5 scrolls left.

it could also be agro/not agro status of the monster that affects success rate.--Sozen Cratos Focker 04:07, 28 April 2009 (UTC)

I can really honestly tell you that Aggro doesn't affect the rate at all. I can still tame any gray foxes under aggro or no aggro (from bots) in 3 tries the most. However the distance theory might be worth looking into or you were just plain lucky XD --Kaillera 04:17, 28 April 2009 (UTC)
do you know if the cp increase from enchants such as black scar count for determining success rate? I don't want to test that myself right now cause i don't want to waste money on scrolls to waste on rank f CoD--Sozen Cratos Focker 04:28, 28 April 2009 (UTC)
Yes it helps, but you'll only be able to capture anything below Awful with decent success rate. If you want to test for successes, you can go tame the brown fox for 85% of the time, you'll still fail though. Currently I am able to tame Ciar Advance monsters without failing like crazy at rank B with around 950 CP, about 2~3 per stack of scrolls. I don't think it's far off either since I have in the 18% to tame. --Kaillera 13:13, 28 April 2009 (UTC)
I could be misunderstanding something but it looks like your formula is saying that Higher CP = Lower Success Rate. Just as an example someone with r5 and 1k cp trying to tame something with 1k cp would have (10 +(10*5))/(1000*1000) chance of success ie:.00006 or .006% chance while someone with 100 cp would have (10+(10*5))/(1000*100) chance of success aka .0006 or .06% or in other words 10 times as much success. I'm assuming there's a typo in the formula since the example you gave results in .0015% and not 5.59%, either that or I'm doing something wrong.--Jacobpaige 17:40, 28 April 2009 (UTC)
The formula you did was incorrect, but your success rate is 65%. Let me break it down to you. (10 + (11 * 5)) would equal to 65 points. With 65 points, you divide it by the monster CP which is 1000. You should end up with 0.65 and then you multiply it by your CP which is 1000 as well so it cancels out and bring it back to 65, which is really 65%. The monster is already on the brink of first Weak category if it was 999. --Kaillera 19:35, 28 April 2009 (UTC)

Let me create a skill chart here to give more sense --Kaillera 19:37, 28 April 2009 (UTC)


Currently Hengsheng's chart put my research to a halt until I can get some info from him. --Kaillera 22:41, 28 April 2009 (UTC)

The research resumes! --Kaillera 00:54, 29 April 2009 (UTC)

Summary

Rank F E D C B A 9 8 7 6 5 4 3 2 1
Boss 0.0%~5% 0.0%~6.66%
Awful 5.0%~7.5% 6.66%~10.0%
Strong 7.5%~10.7% 10%~14.3%
Normal 10.7%~15.0% 14.3%~20.0%
Weak 15.0%~18.75% 20.0%~25.0%
Weakest 18.75%~100.0% 25.0%~100.0%

The last part where it states 100% is IF the monster HAS 0 combat power, otherwise it will be below that. I will work on it more a bit. --Kaillera 19:51, 28 April 2009 (UTC)

Rank F E D C B A 9 8 7 6 5 4 3 2 1
Boss 5.0% 6.66% 8.33% 10.0% 11.66% 13.33% 15.0% 16.66% 18.33% 20.0% 21.66% 23.33% 25.0% 26.66% 28.33%
Awful 7.5% 10.0% 12.5% 15.0% 17.5% 20.0% 22.5% 25.0% 27.5% 30.0% 32.5% 35.0% 37.5% 40.0% 45.0%
Strong 10.714% 14.285% 17.857% 21.428% 25.0% 28.571% 32.142% 35.714% 39.285% 42.827% 46.428% 50.0% 53.571% 57.142% 60.714
Normal 15.0% 20.0% 25.0% 30.0% 35.0% 40.0% 45.0% 50.0% 55.0% 60.0% 65.0% 70.0% 75.0% 80.0% 85.0%
Weak 18.75% 25.0% 31.25% 37.5% 43.75% 50.0% 56.25% 62.5% 68.75% 75.0% 81.25% 87.5% 93.75% 100.0% 100.0%
Weakest 100%

Please note the following percentage are the "highest" possible rate for the WEAKEST monster of that level. Ex: With rank F CoD you have 5% to 7.5% chance to tame an Awful monster depending how high or low their CP is.

Can someone tell me which one looks more easy to the eye and understandable? --Kaillera 19:55, 28 April 2009 (UTC)

Bleh actually, one is understandable but hard to the eye, while the other may need some extra details below.--Kaillera 20:11, 28 April 2009 (UTC)

If you guys need more extra information on how I got the percentage is:

Player Base CP = 500. Using this:

CP (at 500) Ratio Strength Rating
0 under 0.8x Weakest
400 0.8x - 1.0x Weak
500 1x - 1.4x Normal
700 1.4x - 2x Strong
1000 2x - 3x Awful
1500 over 3x Boss
The first and 2nd charts seem to be very inaccurate. Boss Monsters are 3x your CP and MORE. Meaning, you can have a monster that has about 600 CP, and you have 200 CP, that would be considered a boss monster. You can also have a monster with 2000 CP. That would also be considered a boss monster. --Kevin (‧Talk‧) 02:05, 29 April 2009 (UTC)
Yes that's right but I was using 500 CP to get a better grip on the CP handling. With 200 CP anything above 600 is Boss. You still have 5% and less to tame that 600 CP monster. But as you can see, while your CP rises, anything at exactly x3 your CP becomes 5% still. It's just based on the stages of combat power. If it even has 2000 CP, your chances is WAY less than 5% at 200CP. Hope this clear your misconception. --Kaillera 04:20, 29 April 2009 (UTC)
Think the first one is clearer, but the colors hurt my eyes and clash with the rest of the wiki. also you should leave in the formula but to make it clearer you might include an example with the values filled in. and I'd also suggest reducing the percent chance in the table to either one or two decimals (to reduce clutter and increase readability) and if possible the width of the chart needs to be reduced, at the moment its overflowing the border of the wiki on my screen.--Jacobpaige 05:10, 29 April 2009 (UTC)
How do you think of the shorter chart on the actual page? All I really did was remove the % and state that they are in percentages at the first column. I also rounded the AWFUL percentages. --Kaillera 21:00, 29 April 2009 (UTC)

about my distance affecting success rate theory, i think it's just that theres a slight diference between how close you have to be for the client to let you use the skill and how close you have to be for the server to let it work. so as long as you're not at maximum distance like i was, it won't be a problem.--Sozen Cratos Focker 07:49, 11 May 2009 (UTC)

I'm going to add something here. At the moment I have r3 CoD, 1614CP and was attempting to tame a Balrog with a Black Scar Long Bow with 50 Dark Scrolls. According to your formula I should have had a 42.78% success rate without the bow and a 63.09% success rate with the bow. Using the Bow, I used 50 Scrolls with no Success. There has to be a missing variable here. It could be really rotten luck, but after 50 Scrolls I'm beginning to think otherwise. I welcome others to test this theory. --Kingofrunes

Duration

A monster will last longer the weaker it is, also adding the extra duration of the skill's rank. 

This seems to be wrong. The stronger it is, the more time it will last. Read the skill's description. -Kevin (‧Talk‧) 01:58, 29 April 2009 (UTC)

Wrong again kevin, it said the stronger the opposition is (the player), the harder it is for the monster to break free. --Kaillera 02:05, 29 April 2009 (UTC)
The more powerful the opposition is, the more resistance it will have against this skill.(This being the Monster's CP vs Your skill)
Once the animal or Fomor is in control, however, the stronger the opposition is, the harder it is for the monster to escape the grip this skill has on it.

It would not make sense if you would have a monster controlled when you have lower CP than the monster, for it to break free Faster. The monster is in your control. --Kevin (‧Talk‧) 02:10, 29 April 2009 (UTC)

You're reading it wrong still. There's no way something hard to tame would stay longer than one that is easier to tame. --Kaillera 02:13, 29 April 2009 (UTC)
Think about it. Why would something easier to tame last longer than something harder to tame? More work, more bonus. Less work, less bonus. --Kevin (‧Talk‧) 02:15, 29 April 2009 (UTC)
You're still not getting it. Lets relate this to real life. If you have really little antibiotic in your system, you're easily succumbed to being sick. The stronger ur antibotic, the less you'll be sick. --Kaillera 02:18, 29 April 2009 (UTC)
By saying this, the lower their CP, the harder it is to break free. --Kaillera 02:21, 29 April 2009 (UTC)
I'm pretty sure "opposition" would refer to the enemy, not the player. so the skills description says that the harder to tame monsters stay longer once they have been tamed.--Sozen Cratos Focker 03:55, 29 April 2009 (UTC)
Okay, just so you guys understand: There's a reverse psychology in the phrases. The opposition which you thought ment "the monster", was reversed to "the player" when it specifically targetted the monster in the next couple words following it. --Kaillera 04:37, 29 April 2009 (UTC)

The more powerful the opposition is, the more resistance it will have against this skill. Opposition meaning the resistance to being controlled, in other words how difficult it is for you to control the monster. Once the animal or Fomor is in control, however, the stronger the opposition is, the harder it is for the monster to escape the grip this skill has on it. Opposition meaning the resistance to the control breaking, in other words how difficult it is for the monster to break free. In both cases, "opposition" is referring to neither the player nor the monster, but how much resistance each of them have towards the other making an action. --Jerl 20:44, 11 August 2009 (UTC)

Duration Cont'd

Since this is still up in the air, I'mm doing a small test. If anyone is still on at this time, pay no heed to what I write here, I'm just listing down the information that I've gathered so far. It is still incomplete.

Test One: Young Gray Raccoon (Weakest) - Captured for 4 Minutes 0 Seconds. - Magic Lessening Message at 3 Minutes 0 Seconds.
Test Two: Red Bear (Normal) - Captured for 4 minutes 0 Seconds. - Magic Lessening Message at 3 Minutes 0 Seconds.
Test Three: Black Grizzly Bear (Aweful) - Captured for 4 Minutes 0 Seconds - Magic Lessening Message at 3 Minutes 0 Seconds.
After this test, we'll be able to see what exactly the description means, whether the stronger the mob, the longer the hold, or the opposite. --Zephyre 07:21, 11 May 2009 (UTC)
Having run a few tests with monsters with considerably different CP, it's confirmed that the duration of the capture is not related to the Monster's CP, but to your own.

Addtional Info

  • At the time of the test, my rank of Control of Darkness was Rank D.
  • My CP was calculated as 1100, give or take 20~40 due to calculation error.
  • My CP was not altered in any way during the test (Level Up, Age, Enchants, et cetra..)
  • The Young Gray Raccoon and Red Bear took two scrolls to control.
  • The Black Grizzly Bear took four scrolls to control.
  • The timed tests were done on a cell phone. The actual data may be off by fractions of a second.

--Zephyre 08:13, 11 May 2009 (UTC)


i think having multiple posesed monsters decreases duration. when i tried on skeletons, and posesed 4 of them all within about 20 seconds of eachother. 3 of them ran at almost the same time but the last one stayed about a minute longer.--Sozen Cratos Focker 07:44, 11 May 2009 (UTC)


i tried possessing a gray wolf with and without a black scar longbow to see what kind of difference it would make. my cp is about 800 without cp enchants. CoD is rank f.
(all measuremeents are in mabi time)
gray wolf without black scar lasted 2 hours, message after 1 hour 20 minutes
gray wolf with black scar also lasted 2 hours and got the magic weakening message after 1 hour and 20 minutes
iether your cp has no efect on duration, cp from enchants doesnt count, or i did something wrong. (sould be that its based on your cp when you first encounter the monster, so if you put on a cp enchant after it shows up on ur screen, it won't count for that monster.)--Sozen Cratos Focker 09:13, 11 May 2009 (UTC)
Ack, I should've done this before. Need to test my time with different CP. I leveled up so my CP will be different, and I'll equip a Red Scar sword. I'll come back with more info. --Zephyre 11:49, 11 May 2009 (UTC)

Kay, tested, and got the same results. 3 minutes for the warning, 4 minutes for the control to break. Only thing I can think of is:

  1. CP only influences your success rate to tame, not the duration.
  2. Enchant CP does not affect duration.
  3. Rank of Control of Darkness is the only thing that affects control time.
  • Looking at Sozen Cratos Focker's data, at rank F, it appears that the control time is 3 minutes, and warning came at 2 minutes.
    • Warning is 1 minute before the control breaks?
If anyone else can contribute the duration of control, it would be greatly appreciated.

--Zephyre 12:01, 11 May 2009 (UTC)

I've looked into this for some times now. It seems that there is a limit to how much extra longer you can possess a mob at certain ranks. Also please be reminded that Mabi time is 15 seconds per 10 minutes. You can only possess a monster for the maximum duration of 3 minutes (including bonuses from the skill rank) at rank F. At rank A however it made a huge difference for me. Black Grizzly Bear lasted 8 seconds less than a Brown Grizzly Bear. Currently I can't find how the time works or what is the exact cap per rank. --Kaillera 17:05, 13 May 2009 (UTC)

Seduced a Succubus with Animal Training

http://www.youtube.com/watch?v=AXpwsgY2HvY --Kaillera 16:29, 11 July 2009 (UTC)

Easiest Taming Skill

which skill seems to generally be best for taming an animal: CoD, Animal Taming, or Magical Music?--Shadofrak 03:08, 25 February 2010 (UTC)

This question belongs on a forum and not here, but here's a quick comparison of the first 2:
Taming pros/CoD cons:
  • CoD can only be used when transed as DK and is therefore completely unavailable to elves and giants, while taming can be used by anyone.
  • The storebought taming bait is cheaper than CoD scrolls, and you can get differen baits/canes to slightly increase success rate.
CoD pros/Taming cons:
  • Taming can only be done with a taming cane and bait equipped, CoD just needs the scroll to be present in your inventory so you can do it with any weapon/sheild you want, meaning it can be used during fights more effectively, and you can get a huge success rate bonus by dualweildind red scar longswords(+1k cp each).
  • We do not yet have a success rate formula for Taming, but my success rate for CoD at rank F barehanded was far higher than success rate for Taming at rank F with ancient cane and Tupai bait. I haven't tested much but it seems like my taming success rate with taming at rank A Taming and C CoD with Tikka wand and Corcle bait and ~900CP seems to be lower than CoD was at rank F with ~600 CP. Basically, it looks like Taming's success rates will almost always be lower than CoD's.
  • Taming can only control one monster at a time. At rank F CoD, I was able to control 4 red skeletons at a time, and I'm not certain but it looks like ranking it increases this limit
  • An animal controlled with Taming can only use it's own AI while CoDed monsters can be made to use any of your pet AIs
Almost nothing is known about music taming right now, I'm pretty sure we still don't even have a page for it. All i know is that u need an instrument and a specific score scroll that can only be obtained from the goblin npc that you meat once every like 20 adv dungeon runs and it costs 50k for just one(not sure if it's reusable), and that the only person i ever saw using it wasn't moving which might mean you can't move while controlling the animal.--Sozen Cratos Focker 19:00, 27 February 2010 (UTC)

Is this skill broken

I have done extensive tests on this and have found that the formula posted is not correct for any monster with over 1000 cp. With my 2 Red scar Longswords I have about 3700 CP. Which makes elephants(2200cp) (one of my test subjects) Weakest. According to the chart that should be in the 100% taming range (r6 control). It took on average 50 scrolls to tame them (tamed 20 elephants). I also reduced the HP of the elephants to less than 50% and less than 25% to test to with no change. I would like to know if someone with japan wiki knowledge can confirm anything.--Archibald 03:42, 19 April 2010 (UTC)

Shadow Realm Taming

I've been trying to tame shadow realm monsters but I cant, I've heard of others that could though. Can someone explain how?--Ragingfury 20:15, 17 September 2010 (UTC)

It's not possible unless you modify the client, cause when I do shadow missions and try to CoD an x appears over the monster indicating that you can't tame it. --Kingofrunes

Contents

Thread titleRepliesLast modified
G16S21014:52, 5 July 2012
Taming Rate809:29, 9 May 2012

This was affected, too? How come no one has data on that...

Infodude57519:02, 1 July 2012

Havent really used it... and people rarely use it because of the scrolls, but I'll see what did changed with it later today.

Aria04:57, 2 July 2012
 

just tested it with diferent enemies around dunbarton and it has 6 seconds cooldown even at r1... :p

Aria15:26, 2 July 2012
 

I have Rank F, and its still 6 seconds...

Infodude57515:49, 2 July 2012
 

I read about the other discusion about how to use the skill... so far i just find it good to tame blinkers whether they're flying or not and the skill is barely used by the comunity and now it got a cooldown... they should instead remove the scroll requirement its not like the success rate is overpowered even at r1 it fails alot and users have to be cautious to tame certain number of mobs because that lags the client.

Aria15:56, 2 July 2012
 

990G per scroll is seriously overpriced... Courcle Taming Bait is 400 for 10 and the Courcle Taming Stick is 530...

Infodude57516:06, 2 July 2012
 

Exactly, that hasn't been updated or rebalanced since the skill was implemented...

Aria16:09, 2 July 2012
 

By the way, what's your rate of success on taming the Blinkers?

Infodude57510:12, 4 July 2012
 

i dont have numbers but basic and intermediate blinkers aren't a problem to tame, advanced are slightly harder around 50% of the time its posible to get a success, hard has a very low chance but still posible and elite doesn't say its not posible but i couldn't get a success with around 30 trys.

Aria12:49, 5 July 2012
 

They're all Weakest/Weak, correct?

Infodude57514:00, 5 July 2012
 

depends of u cp elite ones could be even normal

Aria14:52, 5 July 2012
 

Taming Rate

Its been years since this skill was out, has anyone ever found the taming rate of this skill?

Otherwise, aside from duration and lesser loading time, what's the freakin point of this skill?

Infodude57521:44, 8 May 2012

Taming monsters? Having fun? Wasting time? Whatever you wish to do with this skill?

 

Taming with Control of Darkness? That's a first. It's much better to just rely on Taming Wild Animals. People mainly only rank this for Taming Wild Animals' time boost.

Pyro - (Talk)23:29, 8 May 2012
 

So you're saying CoD's 'usage' is obsolete?

Infodude57523:43, 8 May 2012
 

obsolete and a waste of gold to obtain the scrolls.

S•A•R•I•A00:09, 9 May 2012
 

It's a skill to rank once every other DK skill has been maxed. Other than that, it's fun running around with a mini army?

Yinato02:27, 9 May 2012
 

the fact that they come with you when moving to other screens/areas :c I used to use it all the time xD *ranked it before ranking Transformation* o.e even then it didn't seem too useful at lower levels ._. but neh...I could try again, but I don't feel like burning 10K for a stack of scrolls.

S•A•R•I•A06:42, 9 May 2012
 

If you're doing that Ruari RP dungeon where you have inf. trans, then control of darkness is hilariously useful. Outside of that, not so much :(

Yinato06:54, 9 May 2012
 

Well then...

What's the formula for CoD influencing TWA's rate/duration?

Infodude57509:29, 9 May 2012